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			by Matt Hackett 
			March 21, 2016 
			
			from
			
			Medium Website 
  
			
			  
			
			  
			
			  
			
			
			  
			
			  
			
				
					
						
						 
						 
						A capitalist 
						society requires a culture based on images. 
						  
						
						It needs to furnish 
						vast amounts of entertainment in order to stimulate 
						buying and anesthetize the injuries of class, race, and 
						sex. And it needs to gather unlimited amounts of 
						information, the better to exploit natural resources, 
						increase productivity, keep order, make war, give jobs 
						to bureaucrats.  
						  
						
						The camera's twin 
						capacities, to subjectivize reality and to objectify it, 
						ideally serve these needs and strengthen them. 
						 
						  
						
						Cameras define 
						reality in the two ways essential to the workings of an 
						advanced industrial society: as a spectacle (for masses) 
						and as an object of surveillance (for rulers). 
						Susan Sontag 
						
						"The 
						Image-World" (1973) 
					 
				 
			 
			
			 
			More photographs have been taken
			
			in the past year than were taken on all film 
			combined.  
			
			  
			
			More than 2 trillion photos were shared 
			last year, perhaps twice or more were captured and sit dormant on 
			phone hard drives. This says nothing of video. 
			 
			Sontag wrote the above from the gentle upward slope of the 
			exponential curve of image-creation. She could probably feel the 
			slight breeze of acceleration, but her face would melt at the 
			velocity images have attained in the decade since her death. 
  
			
			  
			
			  
			
			The history of images 
			
			in one specious graph 
  
			
			 
			Humanity's appetite for creating, sharing, and consuming images 
			appears insatiable.  
			
			  
			
			To do some back-of-the-envelope math: 
			
				
				(Images perceptible per second) × 
				(Waking seconds per day) × (Human population) = 10 × 57,600 × 
				7,400,000,000 = 4.3 quadrillion 
			 
			
			The upper limit on global image 
			consumption is 4.2 quadrillion per day, or 1.6 quintillion images a 
			year, give or take. 
			 
			
			Facebook,
			
			Google, and Twitter's ruthless 
			pursuit of dominance in video needs no further explanation. 
			
			  
			
			  
			
			  
			
			 
			Before images, 
			there was time 
			 
			Humanity's appetite for time grew on a similarly aggressive curve. 
			 
			Before the industrial revolution, it was uncommon for clocks to have 
			minute hands. Only a very select class could afford a private 
			timepiece until the 20th century. 
			 
			Until the 1840s,
			
			time was local and highly variable. 
			Each town set its own clock, from which private clocks would be 
			roughly set by hand. The time in Pittsburg might be 27 minutes 
			earlier than that in New York and no one much cared. 
			 
			The railways made it possible to cross between these esoteric times 
			much more frequently than by horse or foot, and demand for time 
			expanded.  
			
			  
			
			Initially, time was an industrial 
			substrate:  
			
				
				running efficient trains required 
				coordinated, well-publicized time across long distances. 
			 
			
			The market for time exploded alongside 
			the growth of rail, and by the 1870s time was a hot luxury item. 
			
			  
			
			In Paris, private residences, factories, 
			and watchmakers' shops could buy time:  
			
				
				a special clock outfitted with a 
				pneumatic synchronization mechanism was installed on the 
				premises and linked by underground tube to a central time pump 
				that dispensed time in the form of puffs of air.  
			 
			
			Any ambitious gentleman subscribed to 
			this service, paying handsomely for time. 
			
			  
			
			  
			
			
			  
			"Pneumatic Unification of Time: The Control Room"  
			
			circa 1880 from 
			Compagnie Générale des Horloges Pneumatiques,  
			
			Archives de la Ville 
			de Paris via Peter Galison's book  
			
			Einstein's Clocks, 
			Poincaré's Maps: Empires of Time 
  
			
			 
			In the early 20th century, time became a 
			commodity.  
			
			  
			
			World War I saw the introduction of 
			wristwatches to servicemen for coordinating trench warfare. The 
			digital computer and eventually the Internet required time on an 
			even more extreme scale. Without ubiquitous, precise (and to a 
			lesser degree accurate) time, none of the software protocols 
			involved in delivering this article to your screen would be 
			possible. 
			 
			These days, 
			time is so common it is invisible.
			 
			
			  
			
			Within reach of me right now are at 
			least ten milliseconds-precise clocks (iPhone, Android, Kindle, 
			stereo, desktop, laptop, oven, TV, cable box, digital watch), most 
			of which are kept accurate by syncing continuously, wirelessly, with 
			an atomic clock.  
			
			  
			
			Still, our time-appetite is never sated:
			 
			
				
				Stock traders are
				
				working hard against physical 
				barriers to coordinate their process below the millisecond. 
			 
			
			Like images, a capitalist society 
			requires time. 
			 
			In the 19th century, this ubiquity of time was far 
			beyond the realm of fiction. Time seems to us a true fact of the 
			world only because we have been steeped in so much of it for so 
			long.  
			
			  
			
			The exponential expansion of time snuck 
			up on us. 
			
			  
			
			  
			
			  
			
			 
			Creating even 
			more images 
			 
			By 2020, 80% of the world will be in possession of a physically 
			unlimited camera attached (mostly) 
			to an instantaneous global image distribution network.  
			
			  
			
			This will also be the screen that allows 
			access the visual experience of the rest of the world. 
			 
			Smartphones still require a complex series of time-consuming 
			gestures to create and distribute an image. An exponentially 
			increasing appetite for images, as a practical matter, requires 
			exponentially increasing creation. Wearable cameras will take care 
			of that. 
			 
			Wearable image-creation technology is here today. An Alibaba search
			
			turns up dozens of Shenzhen 
			manufacturers able to produce 1080p, Wi-Fi-enabled cameras from 
			commodity components for less than $50.  
			
			  
			
			I have a few of these on my desk  - 
			 they're not polished, but were Apple (or Xiaomi) to take up the 
			project, a workable design and price point is easy to imagine. 
			
			  
			
			  
			
			
			  
			Self-portrait as Glasshole 
			
			(Someday this will 
			read as kitschy fun,  
			
			not 
			reputation-destroying) 
  
			
			 
			
			Google Glass was an abject failure 
			as a consumer device.  
			
			  
			
			This may seem strange, the wearable 
			camera being by far its most well-implemented feature. 
			 
			Glass failed because it was a tool for creating an order of 
			magnitude more images before they were ready to be consumed.  
			
			  
			
			Skeptics rightly
			
			asked, 
			
				
				"Are you taking a video of me right 
				now?" because there was no conceivable place to view such 
				images.  
			 
			
			Our appetite hadn't grown large enough, 
			nor had the software to cater to it.  
			
			  
			
			Beme, Snapchat, Facebook, and likely 
			dozens of others are building that consumption software right now. 
			 
			(Technology for consuming images has always lagged behind technology 
			for creating them. Color television format wars spanned a decade, 
			and even that during a period when TV shows were still finding their 
			footing beyond imitating vaudeville.) 
			
			  
			
			  
			
			  
			
			 
			Infinite 
			vision 
			 
			What happens when images are integrated as fully into our reality 
			as time? 
			 
			We are approaching a world in which visual and auditory presence at 
			a distance - seeing as another, instantly - is not a rare luxury 
			good, but a basic assumption of society and industry.  
			
			  
			
			The superpower of unbounded remote 
			vision is becoming mundane. 
			 
			Nothing, of course, is inevitable. We could rein in our image 
			appetite before wearable cameras become necessary. But there are 
			just as many possibilities for human flourishing as there are for 
			malice in an infinite-image world. (We will see plenty of both.) 
			 
			Susan Sontag's image-world is dark and instrumental:  
			
				
				images are class succor and control.
				 
			 
			
			Logical enough from the perspective of 
			1970s photography, in which camera ownership and image distribution 
			were limited to the relatively powerful.  
			
			  
			
			The era we are in the midst of, with a 
			profusion of cheap, miniature, wearable, networked cameras and 
			screens, is quite different. 
			 
			As they become ubiquitous, I doubt we will think of these things as 
			cameras much longer. We hardly think of the tiny quartz wafers 
			inside every integrated circuit as "clocks," if we think of them at 
			all.  
			
			  
			
			Cameras will become equally invisible 
			facilitators of remote vision. 
			 
			The ubiquity of time makes stamping it with a moral judgment absurd. 
			We don't fear or reject
			
			time, it is simply part of what is 
			admirable about our reality (instant navigation,
			
			the Internet), and also part of 
			what is less so (irrational obsession over productivity, nuclear 
			warfare). 
			 
			We have already become clocks. We will soon become cameras.  
			
			  
			
			What we do with that power is up to 
			us... 
			 
  
			
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